Campaigns
Hey folk, sorry we still don’t have an episode out, but we thought we might give something away to keep you all happy. Marty and I have been thinking about starting a new RPG campaign and lots of thought and discussion has occured around game settings. This is the inspiration for this particular competition;
What you have to do:
Leave a comment to this post telling us what kind of campaign or setting you would seriously love to play right now. This might be the actual campaign you are in at this moment, a dream setting you have been cooking up for years, or a wacky idea you would just love to try! If you would really like to play in a game about pizza shop employees fighting the nefarious machinations of the Health Inspector, tell us! Be sure to tell us why this campaign idea excites you.
We will pick one entry at random as the winner.
What you might win:
We have a PDF of the very cool Realms of Cthulhu setting for Savage Worlds to give away. Savage Worlds is a great, universal RPG that gets you into the action quickly. This prize has been very kindly donated by DriveThruRPG.
Your time limit:
Your comment needs to be in the post thread before we record next. That will give you about a week.
Also:
Next episode we will also give away another PDF to a random Facebook Fan!
What are you waiting for? Get cracking!












10 Comments
I will be away in a land without wireless connectivitiy for the next four days. If you try leaving a comment and it doesn’t get approved for a few days, don’t stress!
To get some comments started, it looks like Marty and I will be playing in a low-magic fantasy world with lots of intrigue and possibly espionage. The setting is tentatively called “The Hidden Kingdom”. It is cool because it is a mash up of some of my favourite things – pirates, lost-world adventure and James Bond. What’s your campaign about?
I’d be keen to play a Burning Wheel campaign set in a land with a monarch who was about as reliable and trustworthy as Idi Amin. The scope for adventure, drama and action is enormous while allowing the players to explore some complex contemporary issues at whatever depth they wanted.
I would be happy to play anything right now. Since I had my two girls I have not had the chance to role play anything. But if I had to choose anything it would be an Eberron campaign, filled with non-stop action and dangerous adventures, with my four trustworthy companions by side and my pet tiger named Bruce.
I think I would like to play something new, I have started reading the island of Dr Moreau by H.G.Wells and I think it could be a great themed campaign. A group of shipwrecked humans and half human trying to get escape from an island of madness.
How about a group of adventurers/ or even a single adventurer v the GM and the object is just survival – in a hostile environments. not necessarily any fighting but forcing the adventurers to survive by any means – eating whatever they can (ala Bear Grylls) – trying to find water – etc. Do they try and help their companions survive or look solely after themselves!
I’m late for this but it can be used in any campaign. How would magic effect the world outside of combat. My current game I am playing with some of these concepts. For instance the government has pacts with the druids to protect and promote crops from lords in good standing. Tick off the council and you may not get protection from the locusts. Mages and sorcerors are treated like wild west gunslingers because of the sheer destructive potential. Overland routes for trade are mostly for commoners with the domestication of flying beasts of burden. You can carry a sword in town but dont get caught with a chime of opening. Also all gods have holy warriors that promote their cause and are vested with powers not just lawful good ones. Clerics actually have to try and create converts amongst the populace. Resurrect a non believer or opposing pantheon? Not likely. Anyway if anyone has thoughts along this line please let me know. Good show.
One last example of magic that is gaurded closely. Sure you can summon the earth elemental to “go pound that guy”. Try telling him to “go below and bring me a diamond as big as my head”…
Nice ideas there Eric. I really like the idea of wizards and clerics being akin to gunslingers; dangerous types that people cross the street tot avoid! I think that too often the impact that magic can have on society is forgotten, which is a shame because there are some really interesting things you can do with it, just as your post illustrates.
Now I need to think about how to apply some of this stuff to the Hidden Kingdom campaign.
Ok coming late as usual. I have always wanted to run a 1930′s gangster game set in Japan. The players would be a small Yakuza family trying to survive and compete against the bigger groups in a large mob war.
Also Megan…. A swashbuckling action/adventure Eberron game with a pet tiger named Bruce? Only an Idiot who is clearly high on drugs would run that, you are insane.
Raymunji that idea sounds GREAT, if we were friends I would suggest you run that for me sometime…..but we are not, as you know.
Tom,
I would love to run this game for you there is nothing more in the world I would like to see then you pretending to be a dogman…oh wait why would you need to pretend
Maybe in another life when we are both cats.